Delve
Enter a world of peril and horror, and try to delve to the depths of the planet. A large source of abysmal energy sits below the planet's surface, corrupting all around it and drawing in the courageous to the planet's depths. Mine resources and defeat enemies in order to upgrade your skills and progress further. Collecting the different weapons will expand your arsenal while collecting the different ores will help with upgrading your skills.
This game is another project that I am working on in class for my Computer Simulation and Gaming degree. I am lead Quality Assurance for this game, which is in development currently, so I am in charge of playtesting, reporting, and assisting in fixing any bugs that are found. I am also the Lead Sound Design, so I have been working on music and sound effects to go along with the game. Finally, I have been contributing to the programming side of development, mainly with the UI for enemies, the mining mini-game UI, and the shield system. As the build continues to progress, I will upload and update it here.
Full Credits:
Development Team:
Product Owner/Build Master: Michael Edwards
Lead Programmer: Lucas Berett
Lead Writer: Alonso Cole
Lead Audio Engineer/Quality Assurance: Rebekah Bledsoe
Lead Scrum Master: Chance Murray
Lead Designer: Blake Millard
External Aid:
Mine Assets: Pure Poly - Unity Asset Store
Updated | 16 days ago |
Status | In development |
Platforms | HTML5 |
Author | Rebekah B. |
Genre | Action, Adventure |
Made with | Unity |
Tags | 3D, Exploration |
Development log
- Delve Major Update - 417 days ago
- Delve Audio Update - 323 days ago
- Delve Major Update - 243 days ago
- Delve Prototype Launch Update - 143 days ago
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